Blindness Dnd 5E
Blindness Dnd 5E - One creature that you can see within range must succeed on a constitution saving throw, or it has the blinded or deafened condition (your choice). You can blind or deafen a foe. Choose one creature that you can see within range to make a constitution saving throw. You can blind or deafen a foe. Choose one creature that you can see within range to make a constitution saving throw. Choose one creature that you can see within range to make a constitution saving throw. If it fails, the target. If it fails, the target. One creature that you can see within range must succeed on a constitution saving throw, or it has the blinded or deafened condition (your choice). If it fails, the target is either blinded or deafened (your.
Choose one creature that you can see within range to make a constitution saving throw. One creature that you can see within range must succeed on a constitution saving throw, or it has the blinded or deafened condition (your choice). If it fails, the target. If it fails, the target. Choose one creature that you can see within range to make a constitution saving throw. You can blind or deafen a foe. Choose one creature that you can see within range to make a constitution saving throw. If it fails, the target is either blinded or deafened (your. One creature that you can see within range must succeed on a constitution saving throw, or it has the blinded or deafened condition (your choice). You can blind or deafen a foe.
One creature that you can see within range must succeed on a constitution saving throw, or it has the blinded or deafened condition (your choice). Choose one creature that you can see within range to make a constitution saving throw. Choose one creature that you can see within range to make a constitution saving throw. One creature that you can see within range must succeed on a constitution saving throw, or it has the blinded or deafened condition (your choice). You can blind or deafen a foe. You can blind or deafen a foe. If it fails, the target. If it fails, the target is either blinded or deafened (your. Choose one creature that you can see within range to make a constitution saving throw. If it fails, the target.
Gradual Blindness Ruling DnD
Choose one creature that you can see within range to make a constitution saving throw. You can blind or deafen a foe. If it fails, the target is either blinded or deafened (your. If it fails, the target. One creature that you can see within range must succeed on a constitution saving throw, or it has the blinded or deafened.
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If it fails, the target. If it fails, the target is either blinded or deafened (your. If it fails, the target. You can blind or deafen a foe. One creature that you can see within range must succeed on a constitution saving throw, or it has the blinded or deafened condition (your choice).
Blindness Deafness 5e D&D 5e Spell Book Eternity TTRPG
You can blind or deafen a foe. If it fails, the target. One creature that you can see within range must succeed on a constitution saving throw, or it has the blinded or deafened condition (your choice). One creature that you can see within range must succeed on a constitution saving throw, or it has the blinded or deafened condition.
BLINDNESS/DEAFNESS Spell A Day D&D 5E +1 YouTube
One creature that you can see within range must succeed on a constitution saving throw, or it has the blinded or deafened condition (your choice). You can blind or deafen a foe. Choose one creature that you can see within range to make a constitution saving throw. Choose one creature that you can see within range to make a constitution.
D&D 5E Character Log Sheet Season 8 Adventurers League (editable
You can blind or deafen a foe. If it fails, the target. Choose one creature that you can see within range to make a constitution saving throw. One creature that you can see within range must succeed on a constitution saving throw, or it has the blinded or deafened condition (your choice). If it fails, the target is either blinded.
Pin on Brotherhood
If it fails, the target. Choose one creature that you can see within range to make a constitution saving throw. Choose one creature that you can see within range to make a constitution saving throw. One creature that you can see within range must succeed on a constitution saving throw, or it has the blinded or deafened condition (your choice)..
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One creature that you can see within range must succeed on a constitution saving throw, or it has the blinded or deafened condition (your choice). Choose one creature that you can see within range to make a constitution saving throw. If it fails, the target. You can blind or deafen a foe. If it fails, the target.
Choose one creature that you can see within range to make a constitution saving throw. One creature that you can see within range must succeed on a constitution saving throw, or it has the blinded or deafened condition (your choice). One creature that you can see within range must succeed on a constitution saving throw, or it has the blinded.
[5e] Monastic Tradition Way of the Blind Redemption (final rev
You can blind or deafen a foe. Choose one creature that you can see within range to make a constitution saving throw. Choose one creature that you can see within range to make a constitution saving throw. If it fails, the target. If it fails, the target.
2nd Level Spell 10 Blindness/Deafness (5E) YouTube
If it fails, the target. You can blind or deafen a foe. Choose one creature that you can see within range to make a constitution saving throw. You can blind or deafen a foe. One creature that you can see within range must succeed on a constitution saving throw, or it has the blinded or deafened condition (your choice).
If It Fails, The Target.
You can blind or deafen a foe. Choose one creature that you can see within range to make a constitution saving throw. If it fails, the target is either blinded or deafened (your. You can blind or deafen a foe.
Choose One Creature That You Can See Within Range To Make A Constitution Saving Throw.
Choose one creature that you can see within range to make a constitution saving throw. If it fails, the target. One creature that you can see within range must succeed on a constitution saving throw, or it has the blinded or deafened condition (your choice). One creature that you can see within range must succeed on a constitution saving throw, or it has the blinded or deafened condition (your choice).